Lead Tools Programmer
Lead cross-disciplinary tool team to build and maintain Unreal Engine 5 tooling and pipelines for content creators and developers.
- Full Time
- $168,200 – $257,000/year
- Min. 5 YOE
Browse the full live job inventory for CD PROJEKT SA. This page is focused on current openings, while the overview tab highlights role groups and hiring patterns.
Lead cross-disciplinary tool team to build and maintain Unreal Engine 5 tooling and pipelines for content creators and developers.
Senior Tools Programmer with C++/Unreal Engine experience delivering robust, user-focused tools and lead tool initiatives.
Lead tools team to build and maintain in-house tools for Unreal Engine 5, optimizing content pipelines.
Senior UI designer leading end-to-end UI for Cyberpunk 2 with cross-functional collaboration.
Expert Animation Programmer focused on cutting-edge animation systems and generative models in Vancouver.
Senior animation programmer to develop Unreal 5 animation systems, large crowds, and bespoke animation tech.
Senior UI Designer leads end-to-end UI design for games, mentoring designers and aligning with engineering to deliver immersive interfaces.
Lead finance function for Marketing & Publishing; drive performance and financial clarity across area.
Senior UX Researcher role focusing on owning UX research direction for story-driven RPG projects in Warsaw.
Leads NPC behavior technology teams, designs and optimizes NPC interaction systems for AA/AAA projects.
Administrative specialist coordinating office finance, vendor management, and system ownership with ERP tools and data analysis.
Leads external partner coordination, planning milestones, and risk mitigation across development lifecycles.
Deeply specialized ERP expert designing and implementing Microsoft Dynamics 365 ERP solutions in Polish operations.
Oversees CAPEX/OPEX budgeting, cost estimation, and tender management for campus projects and investments.
Leads creative platform for Witcher franchise, directing campaigns and brand identity across marketing and communications.
Expert Technical Artist with focus on art/visuals to join The Witcher 4. Hybrid in Warsaw hub.
Senior web designer leading complex projects to maintain brand consistency across global online presence.
Tech QA Analyst role focused on testing game features, tooling, and pipelines in a hybrid/in-office Warsaw setting.
Leads locomotion animation across player and NPC movement; implements in Unreal Engine and prototyping to deliver responsive, readable gameplay.
Lead technical artist shaping Unreal Engine 5 pipeline, mentoring team, and delivering high-fidelity assets.
Design quest structure, implement with Unreal Engine 5, and coordinate cross‑team asset integration.
Lead a team responsible for internal development tools and build systems, driving scalable, reliable development infrastructure.
Lead a gameplay engineering team delivering core features in animation, locomotion, and camera.
Leads production teams and champions efficient, cross-functional game development processes.